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Thursday, October 29, 2009

S.T.A.L.K.E.R.: Call of Pripyat GOLD

– S.T.A.L.K.E.R.: Call of Pripyat will be released on schedule in two versions –

Eschborn, October 29, 2009: The zone beckons in early November! Publisher bitComposer Games announced today that S.T.A.L.K.E.R.: Call of Pripyat has reached gold status and will hit the stores in Germany, Austria and Switzerland on November 5 as planned. This dark, FPS will be available in two versions: a standard version priced 29.99 Euros and a limited special edition at 39.99 Euros. The special edition game comes in a cool metal box with lots of extra goodies for fans. Besides a S.T.A.L.K.E.R. lighter, there's an A3 map of the area, two embroidered badges and a S.T.A.L.K.E.R. bandana.

S.T.A.L.K.E.R.: Call of Pripyat will be released on November 5, 2009 on Windows PC. The game is published by bitComposer Games and distributed in Germany, Austria and Switzerland by NAMCO BANDAI Partners Germany.

About S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the deadly area surrounding the Chernobyl nuclear reactor explosion of 1986. Cordoned off by the military, this highly contaminated "Zone" is scoured by treasure hunters known as s.t.a.l.k.e.r.s, who search the irradiated lands for unique artifacts. In the role of Agent Alexander Degtyarev, the player must go undercover as a S.T.A.L.K.E.R., investigating the mysterious disappearance of five military helicopters while standing against various S.T.A.L.K.E.R. groups.

Using the time-tested X-Ray graphic engine developed by GSC, S.T.A.L.K.E.R.: Call of Pripyat skilfully combines first-person shooter action with role-playing elements in a realistic post-atomic world now with DirectX11 support. The grim realities of this deadly environment are underscored by the many desolate industrial ruins, reproduced using aerial pictures and the developers' own photographs. Mutants, S.T.A.L.K.E.R. groups, and lethal anomalies are everywhere, posing a constant threat to the player. The thrilling story is advanced through numerous quests, taking gamers through such diverse areas as a secret military base, the Jupiter factory site, and the titular city of Pripyat. The player decides how far to explore and which tasks they undertake – freedom determines the gameplay. Other S.T.A.L.K.E.R. groups respond to the player in a friendly or hostile manner, depending on the group to which they belong. In this ever-dangerous world, the player is supported by various weapon systems and upgrades, as well as several types of equipment.

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